0.0.6.4 Patch notes and current works in progress
Pri 1:
Battles indiv fights dont give exp - COMPLETED
make party items usable in combat - COMPLETED
make items work outside of combat - In Progress
after capture selected and creature faints capture stays on commands and doesnt go off - COMPLETED
if first creature is fainted skill tree shows stats of next creature with fainted creatures - COMPLETED
readjust menu for party to appear - COMPLETED
Menu Opens in cutscene - COMPLETED
Disable SkillTree when you have no creatures - COMPLETED
Add Items to DataBase - In Progress
Status Effects go away after reloading - In Progress
bleed completed
Starter Stories
Reduce skilltree creature saved size
chests doesnt say the right items- completed
glitch with healing on min party UI
Pri 2:
build skill trees for
spectral - COMPLETED
Undead
Savage
psionic - COMPLETED
Taming- COMPLETED
Lightning - completed
Add Docile and Aggressive natures
Pri 3:
Add more Items:
Stronger HP Potions - completed
Treats and other versions
implement random warden battles with random creatures
Socketing Skills on skill tree(not needed for demo)
Pri 4:
implement moves: - fill skilltree with more moves
Spike
sandstorm
lightning storm
sandshot
Unique combos for all moves
Balance Capture Minigames
Starting quests for creatures
Pri 5:
Create more alphas for everchanging forest
Make all objects in the academy interactable.
Continue story
FIX AI skill tree generation
FIX AI
Implement more Capture MiniGames
balance overall skill tree
Deposit creature in ranch
DayNight visual in combat - completed
Get Wardens
Wardens
Status | Prototype |
Author | TyoMoonfell |
Genre | Role Playing, Strategy |
Tags | 2D, Dungeon Crawler, Pixel Art, Top-Down |
More posts
- Version 0.0.6.070 days ago
- version 0.0.588 days ago
- Bug Fixes v0.0.3Jun 03, 2024
- Bug Fixes v0.0.2May 28, 2024
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